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ABOUT US

We are the Formula Student team from Instituto Superior Técnico.

OUR MISSION

THE TEAM

We are the Formula Student team from Instituto Superior Técnico, University of Lisbon. 

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Since 2001 we’ve been constantly reviewing and refining what we do to deliver the very best output and respond to the demands of an ever changing motorsport industry.   

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Our goal is to design, build, test and compete with an electric prototype with autonomous capabilities each year.

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Nuno Lynce Silva

Team Leader

TEAM HISTORY

A group of less than 10 students started a Students' Association so that they could apply the theoretical knowledge they were getting in classes. In 2001, Formula Student was presented to them and they knew they wanted to be a part of it. By then, they only had one broken engine.

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Nowadays, 23 years and 13 prototypes later, FST Lisboa has taken part in tens of Formula Student Competitions and is constantly pushing the
limits
, to get the best out of their prototypes.

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TEAM STRUCTURE 

Click on each department to learn more

MEDIA

Rollout FST13

FST 13 Manufacturing

Radar XS

CarOnlineTV

SIC Notícias

RicFazeres

EMAF 2021

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WHAT IS FORMULA STUDENT?

THE OBJECTIVE

Students build a single seat formula race car with which they compete against teams from all over the world. The competition is not won solely by the team with the fastest car, but rather by the team with the best overall package of construction, performance, and financial and sales planning.

 

Teams take on the assumption that they are a manufacturer developing a prototype to be evaluated for production.

THE EVENTS

Points are earned in a series of off-track, static events, and on track, dynamic events. The team with the most points at the end of the competion wins.

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There are three different categories:

  • Internal combustion engines (CV),

  • Electric motors (EV)

  • Driverless cars (DV) , which can be driven both electrically and with an internal combustion engine.

STATIC EVENTS

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ENGINEERING DESIGN 150 points

Students must present their knowledge of the car and engineering concepts to a panel of judges. At most events there are multiple rounds of design, each with increasingly difficult questions and longer sessions. The first round involves all teams, and focuses on fundamental knowledge. Only the best Teams reach the finals.

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COST AND MANUFACTURING 100 points

Students create a detailed report of all costs associated with materials, processes, and assembly of the car. Points are awarded based on total car cost and report quality. Finally, students must complete a 'Real Case Scenario' challenge to reduce cost in specified areas based on input from event organizers.

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BUSINESS PLAN 75 points

Each team presents their business plan for the constructed prototype to a fictitious company represented by judges. During a ten minute presentation, the team must demonstrate why their design best fulfils the demands of their target group and show how their design can be successfully marketed. 

DYNAMIC EVENTS

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ACCELERATION 50/75 points // CV, EV, DV

The Acceleration event evaluates the car’s acceleration in a straight line, from a standing start, over a distance of 75 meters.

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SKID PAD 50/75 points // CV, EV, DV

The objective of the Skid Pad event is to measure the car’s lateral grip on a flat surface while making a constant radius turn (figure-8 track).

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AUTOCROSS  100 points // CV, EV, DV

Autocross tests the cars dynamic ability in a one lap sprint. Two drivers are given two attempts at the course. The objective of the autocross event is to evaluate the car's maneuverability and handling qualities on a tight course without the hindrance of competing cars. The autocross event combines the performance features of acceleration, braking, and cornering into one event.

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ENDURANCE  250 points // CV, EV

The Endurance event is 22 kilometers long, driven on a track similar to Autocross. Two drivers each drive half of the distance with a mandatory pit stop at the midpoint. The car must stop and start under its own power and no refueling or repairs are allowed. A team must finish Endurance in order to earn any points from Fuel Efficiency or Endurance. Consistency and reliability is key for this event.

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TRACK DRIVE  200 points // DV

Providing the highest number of dynamic points, the track drive is one of the main events in the Driverless Cup. Over a distance of 10 rounds, the cars have to prove their durability without a driver under long-term conditions. The cars must complete the distance in one stint. Cones will not be replaced.

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EFFICIENCY 75 points // CV, EV

During the endurance race, fuel consumption (CV) or energy consumption (EV) is precisely recorded. Fuel/electricity usage and lap times are combined to determine how efficient the car is. Here, a compromise between speed and power must be found.

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